Home #Makerspace: DIY Air Hockey Table for Under $40

This is a scaled down, fun-filled air hockey table is a perfect summer project.

DIY Air Hockey

Two employees of Brunswick Billiards Co invented Air Hockey in the 1960s.  The game field consists of a low-friction (usually by means of an air blower creating an air cushion under the puck) playing field with two goals.  Each player has a striker, and smashes a puck at the opposing player’s goal.  First player to a set number of goals wins.  Air hockey tables are staples of entertainment in billiard halls, arcades, boardwalks, rec rooms and other places of ill-repute.  Which is why I just had to make one.

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I utilize a 5-gal shop vac as a blower, marker board, 1/4 plywood, one 10’ 1”x6” and some pin nails.  A 3D printed part certainly helped with the fitting, but isn’t essential by any means.  I also utilize 45 degree miters for a very clean look, but butt joints and screws might make a stronger, stiffer system.

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Let’s play some air hockey!

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This Week in the Classroom: A MakerEd Pathway Into Computer Science

This year, I invested more time than ever to developing a pathway into coding for my most reluctant learners.  I also researched extensions for the handful of young people who can really stretch my teaching capacity inside the STEAMworks Makerspaces.  Many of my students begin their coding journey with small, concept-oriented courses and explorations, such as those found at Code.org and other sites.  I then move to visual programming languages (Scratch and Mindstorms) and finally, end up with flexible, high-level languages such as Python and JavaScript.  Let’s take a closer look after the jump.

screenshot of code.org via http://www.robirving.com

 

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Making a Makerspace: Planning the Steamworks

This fall, I move into a brand-spanking new classroom.  As part of this move, I’ve been heavily involved in the planning, organizing and logistics of moving my school’s Math & Science program into our new digs.  In the words of a close colleague of mine, what a great problem to have!  Long term readers of this blog have probably noticed a distinct drop off in posts over the past year – well, this massive move has been the main focus of my long-term planning and energy, leaving little left over for blogging or new projects.IMG_6409

That’s about to change.  This is the first of a series of posts on how I’m transforming an empty 20′ x 20′ room into a Makerspace.  I will be posting progress reports throughout the Fall 2013 semester, so keep checking back.  This post will focus on planning out the Makerspace, which I’ve named the STEAMworks. Continue reading “Making a Makerspace: Planning the Steamworks”

Making A Makerspace: Top 10 Tools in a Maker’s Classroom (2012)

This year was a big year in the STEaMworks (STEM focus, art driven, work/project centered: the STEaMworks), my self-styled Maker classroom.  We (and the Math/Sci Team) built a lot of projects: rockets, rocket cars, derby cars, catapults, simple robots, box-making, bench-making, bridge-building, sail-testing, music making, spirographs, pendulums, 3D prototyping, CAD models, Arduino projects, Alice computer programming, Art Cars, shed construction, a digital STEM Fair and more.  I’ve just typed that up and still can’t believe it!  Nine months and so much sweat, math, science, art and tears.  How did we (my co-workers and rock-solid team, my students and my very … Continue reading Making A Makerspace: Top 10 Tools in a Maker’s Classroom (2012)

Technology in Education: The Digital STEM Fair

You’ve been to a science fair, right?  Tri-fold boards, volcanoes and blue ribbons.  This month, my colleagues and I shepherded the “STEM Fair” into existence.  The STEM Fair is a showcase for any Science, Technology, Engineering or Math project our students produced over the course of a month.  My school produced forty to fifty blog posts, hundreds of digital pictures, a dozen two minute videos, thirty presentations and about ten individual physical showcases.  I have a room filled with Japanese art-chemistry, rocket cars, rockets of various propulsion methods, a small robot, a Lego-Branded robot, paper gliders, a seesaw and more.  … Continue reading Technology in Education: The Digital STEM Fair