Making a Makerspace: Planning the Steamworks

This fall, I move into a brand-spanking new classroom.  As part of this move, I’ve been heavily involved in the planning, organizing and logistics of moving my school’s Math & Science program into our new digs.  In the words of a close colleague of mine, what a great problem to have!  Long term readers of this blog have probably noticed a distinct drop off in posts over the past year – well, this massive move has been the main focus of my long-term planning and energy, leaving little left over for blogging or new projects.IMG_6409

That’s about to change.  This is the first of a series of posts on how I’m transforming an empty 20′ x 20′ room into a Makerspace.  I will be posting progress reports throughout the Fall 2013 semester, so keep checking back.  This post will focus on planning out the Makerspace, which I’ve named the STEAMworks. Continue reading “Making a Makerspace: Planning the Steamworks”

Technology in Education: The Digital STEM Fair

You’ve been to a science fair, right?  Tri-fold boards, volcanoes and blue ribbons.  This month, my colleagues and I shepherded the “STEM Fair” into existence.  The STEM Fair is a showcase for any Science, Technology, Engineering or Math project our students produced over the course of a month.  My school produced forty to fifty blog posts, hundreds of digital pictures, a dozen two minute videos, thirty presentations and about ten individual physical showcases.  I have a room filled with Japanese art-chemistry, rocket cars, rockets of various propulsion methods, a small robot, a Lego-Branded robot, paper gliders, a seesaw and more.  … Continue reading Technology in Education: The Digital STEM Fair

This Week in the Classroom: Computer Science & Electronics

The Fall 2011 semester came to an end last week.   I’m taking stock of what-used-to-be (my previous semesters classes) and re-tooling, re-gearing and re-searching my way into new course-load.

I’d like to start with my Computer Science & Electronics course.  I described this course as:

This course introduces computer programming to students with little or no prior programming or technology experience. Students will use Alice, 3D graphical computer language, to introduce basic computer science theory. Topics to be covered include program design and problem solving, Boolean operators, logic statements, loops and flowcharts. Unlike other languages, Alice lends itself to an exploration of thought, rather than an exercise in coding or mathematical ability. If time allows, the Python language will also be explored.  In the electronics portion, students will explore basic electronic concepts of resistance, current and voltage.  Students will learn to build, manipulate and understand basic circuits & operate the tools necessary to create these circuits.  Students will identify basic parts, such as resistors, switches, wires and capacitors.

So, let’s go over the class and see how I did and what I will do better in the future.

Continue reading “This Week in the Classroom: Computer Science & Electronics”